Silent Hill Townfall CRTV Signals Tracker

The Silent Hill Townfall CRTV signals tracker counts the 18 Sweeping Signals you have found across Parts 1, 2, 3, 4 and 6. Slide each part to your number, and the page totals your progress and saves it in your browser.

Slide each part to the number of signals you have found.

Silent Hill Townfall CRTV signals tracker: foggy seafront
Image credit: GameSpot (YouTube footage)

Where the 18 signals are

PartSignalsLocations (dial position in brackets)
15Hotel (below 50), Hotel (above 60), Shorefront South (45), Town Square approach (17, missable), Pharmacy Radio
22Clinic exit (63), Medical Centre South Apartment Radio
31Distorted Medical Centre Radio
47Store Radio, Atlas Way Strange Gate (62), CEG Staff Parking (67), 5 South Brae Radio, Locker 17 (59), Upper Brae House (29), 3 Mechanical Parts room (65)
63Distorted CEG HQ Pillar Room Radio, Sewer Pipe Radio, SWDP JOE Key Bed Radio

The missable one

The Town Square approach signal in Part 1 is easy to walk past. If you are chasing the trophy, check it as you pass. These are Simon-only signals picked up with the CRTV.

How to use the tracker

Move the slider for each part to the count you have. The total updates and your progress saves in your browser. For the safe codes, use the frequency and safe code lookup.

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What is the Silent Hill Townfall CRTV signals tracker?

Silent Hill: Townfall has 18 Sweeping Signals, picked up with the CRTV, and they are Simon-only. They are spread unevenly: 5 in Part 1, 2 in Part 2, 1 in Part 3, 7 in Part 4 and 3 in Part 6. One of them, the Town Square approach signal in Part 1, is easy to walk past. A tracker keeps count so you know which part is incomplete.

Players search for a CRTV signals tracker when they chase the trophy and want to know how many signals remain. This page gives the per-part counts and the dial positions the guide lists.

Silent Hill Townfall CRTV signals tracker: a foggy street with picnic tables
Image credit: GameSpot (YouTube footage)

How to use the Silent Hill Townfall CRTV signals tracker

  1. Slide the Part 1 counter to the number of signals you have found.
  2. Do the same for Parts 2, 3, 4 and 6.
  3. Read the total out of 18.
  4. Check the table of locations for any part that is not full.
  5. Come back after each session, because your progress is saved in your browser.

Silent Hill Townfall CRTV signals tracker worked example

Say you have found 5 signals in Part 1, 2 in Part 2, 1 in Part 3 and 4 in Part 4. That is 12 signals, so 6 remain: 3 in Part 4 and all 3 in Part 6.

Part 4 is the busiest with 7 signals, including the Atlas Way Strange Gate at dial 62 and Locker 17 at dial 59. In Part 1, the missable Town Square approach signal sits at dial 17, so check it as you pass.

Silent Hill Townfall CRTV signals tracker tips and common mistakes

  • Check the Town Square approach signal in Part 1 as you pass. It is missable.
  • Remember that all of these are Simon-only signals picked up with the CRTV.
  • Use the dial positions in the table, such as 63 for the Clinic exit.
  • Pair the tracker with the safe code lookup.
  • Meanwhile, do check the update notes by official developers.

More questions about the Silent Hill Townfall CRTV signals tracker

How many Sweeping Signals are in Silent Hill Townfall?

There are 18 signals across Parts 1, 2, 3, 4 and 6.

How many signals are in Part 4?

Part 4 has 7 signals, the most of any part.

Which Part 1 signal can you miss?

The Town Square approach signal is missable if you walk past it.

Need codes? Use the Silent Hill Townfall CRTV frequency and safe code lookup, or browse the September 2026 gaming calculators.

Where each CRTV signal is, part by part

Part 1 has 5 signals: two in the Hotel (one below dial 50 and one above 60), Shorefront South at 45, the Town Square approach at 17 and the Pharmacy Radio. Part 2 has 2: the Clinic exit at 63 and the Medical Centre South Apartment Radio. Part 3 has just 1, the Distorted Medical Centre Radio.

Part 4 holds 7: the Store Radio, Atlas Way Strange Gate at 62, CEG Staff Parking at 67, the 5 South Brae Radio, Locker 17 at 59, Upper Brae House at 29 and the 3 Mechanical Parts room at 65. Part 6 has 3: the Distorted CEG HQ Pillar Room Radio, the Sewer Pipe Radio and the SWDP JOE Key Bed Radio.

Use these lists together with the slider. When a part is not full, read its list and check the places you may have skipped, starting with the missable Town Square approach in Part 1.

Final thoughts

The silent hill townfall crtv signals tracker is built to save you time. It turns 18 signals into a saved count by part. Bookmark this silent hill townfall crtv signals tracker page, check the numbers against your game after each patch, and use the related tools above to plan the rest of your build.

Frequently asked questions

How many Sweeping Signals are in Silent Hill Townfall?

There are 18 signals across Parts 1, 2, 3, 4 and 6.

How many signals are in Part 4?

Part 4 has 7 signals, the most of any part.

Which Part 1 signal can you miss?

The Town Square approach signal is missable if you walk past it.

Which parts hold the signals?

The 18 signals sit in 5 parts: Parts 1, 2, 3, 4 and 6.

Figures come from community guides published around launch. Patches can change them, so double-check anything important in game.

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