WoW Forever Dungeon Quests: 9 New Dungeons and the Best Quest Route (Ultimate List)

WoW Forever dungeon quests are one of the fastest ways to level from 13 to 26, because one run with a full quest log pays out several quests at once, plus blue rewards. This page lists where to pick up every quest for Ragefire Chasm, Wailing Caverns and The Deadmines, the boss order and the tricky mechanics in each, and the level and location of all 9 new WoW Forever dungeons, from the Hall of Thanes under Ironforge to Shaper’s Terrace in Un’Goro Crater.

Wow forever dungeon quests featured image

How WoW Forever dungeon quests work

WoW Forever launched on November 4, 2026, after Blizzard announced it at BlizzCon 2026 in September. It started life under the working name Classic Plus: the 2004 world of Azeroth, kept at its original level 60 cap, but with new zones, new dungeons, reworked classes and quality of life changes that the original game never had.

Dungeon quests work like they did in Classic: most start in a capital city or a nearby quest hub, and you finish them inside the instance. Blizzard raised the quest experience for the first run of each dungeon, then cut that bonus in half in the October beta build before launch. It is still worth it. The rule is simple: collect every quest for a dungeon before you zone in, and you only need one run.

WoW Forever dungeon quests also tell the story of the world. Many chains start outside the instance, send you across a zone and only then point you to the dungeon. If you skip the early steps, you miss the dungeon reward too.

This guide covers the three classic low level dungeons that most players run first, then the nine new dungeons. Each new dungeon gets its own full guide as we finish them.

All 9 new WoW Forever dungeons

DungeonLevelsLocationGuide
Hall of Thanes13 to 18Under Ironforge, Dun MoroghFull guide
Ruins of Lordaeron15 to 20Above the Undercity, Tirisfal GladesFull guide
Excavation Site: Wetlands24 to 29Above Whelgar’s Excavation, Wetlands–
City of Dalaran28 to 33Alterac Mountains, after an attunement quest–
The Drowned City35 to 40Under the sea west of Grom’gol, Stranglethorn Vale–
Krol’dok Stronghold40 to 45The Riverglades–
Alcaz Prison48 to 53Alcaz Island, Dustwallow Marsh–
Blackmaw Hold55 to 60Behind the furbolg gate in Azshara–
Shaper’s Terrace58 to 60Northern hills of Un’Goro Crater–
New WoW Forever dungeons by level

The new dungeons in short

  • Hall of Thanes: Dark Iron dwarves raid an old dwarven burial hall under The High Seat in Ironforge.
  • Ruins of Lordaeron: a necromancer and the leftover Scourge rise in the ruined capital above the Undercity.
  • Excavation Site: Wetlands: a dig above Whelgar’s Excavation in the Wetlands, for the mid 20s.
  • City of Dalaran: the walled mage city in Alterac Mountains. You need an attunement quest first.
  • The Drowned City: an underwater dungeon west of Grom’gol Base Camp in Stranglethorn Vale.
  • Krol’dok Stronghold: in The Riverglades, for level 40 to 45.
  • Alcaz Prison: on Alcaz Island off the coast of Dustwallow Marsh.
  • Blackmaw Hold: behind the furbolg gate in Azshara, for level 55 to 60.
  • Shaper’s Terrace: in the northern hills of Un’Goro Crater, one of the two level 60 dungeons.

The two lowest new dungeons fit right between the classic ones: the Hall of Thanes for the Alliance at 13 and the Ruins of Lordaeron for the Horde at 15. City of Dalaran needs an attunement quest before you can enter.

Ragefire Chasm: WoW Forever dungeon quests for Horde (levels 13 to 18)

The entrance is in the Cleft of Shadow, the lower area of Orgrimmar where the Warlock and Rogue trainers are. Walk down the ramp to the glowing portal.

Ragefire Chasm is a lava cave under Orgrimmar, the Horde capital in Durotar. It is Horde only. The Searing Blade cultists and the troggs below Orgrimmar are the main enemies.

QuestQuest giverWhat to do
The Power to Destroy…Varimathras, UndercityBring back two Searing Blade spell books
Testing an Enemy’s StrengthRahauro, Thunder BluffKill Ragefire Troggs and Ragefire Shamans
Searching for the Lost SatchelRahauro, Thunder BluffFind Maur Grimtotem’s corpse and his satchel
Slaying the BeastNeeru Fireblade, OrgrimmarKill Taragaman the Hungerer and bring his heart
Hidden EnemiesThrall, OrgrimmarA five-part chain; the dungeon step comes later and needs Bazzalan and Jergosh
WoW Forever Ragefire Chasm dungeon quests

Varimathras is in the Undercity and Rahauro is in Thunder Bluff, so pick up their WoW Forever dungeon quests on your way through before the run. The Hidden Enemies chain sends you back to Thrall several times, so finish its early steps first.

Ragefire Chasm bosses in order

  • Oggleflint: a trogg chief with a cleave. Face him away from the group.
  • Taragaman the Hungerer: Fire Nova and Uppercut. Tank him in the middle of the platform so nobody is knocked into the lava.
  • Jergosh the Invoker: a Searing Blade warlock. Kill him before his two adds.
  • Bazzalan: poison and Sinister Strike. Kill him first, then his adds.

Wailing Caverns: WoW Forever dungeon quests (levels 15 to 24)

Wailing Caverns is a huge cave system under the Forgotten Pools in The Barrens, corrupted by the Emerald Nightmare and the druids of the Fang. Both factions run it. Two quest givers wait right at the cave entrance.

QuestFactionQuest giver
Deviate HidesBothNalpak, Wailing Caverns entrance
Deviate EradicationBothEbru, Wailing Caverns entrance
Smart DrinksBothMebok Mizzyrix, Ratchet (after Raptor Horns)
Trouble at the DocksBothCrane Operator Bigglefuzz, Ratchet
SerpentbloomHordeApothecary Zamah, Thunder Bluff
Leaders of the FangHordeNara Wildmane, Thunder Bluff (after The Forgotten Pools)
The Glowing ShardBothDrops from Mutanus the Devourer
WoW Forever Wailing Caverns dungeon quests

To reach the cave, climb the hill above the Forgotten Pools oasis and look for the giant snake head carved into the rock. The Druids of the Fang inside serve Naralex, a Night Elf druid who fell into a nightmare in the Emerald Dream that twisted the cave’s wildlife.

Wailing Caverns bosses

Lady Anacondra, Kresh, Lord Cobrahn, Lord Pythas, Skum, Lord Serpentis, Verdan the Everliving, then Mutanus the Devourer at the end of the Disciple of Naralex escort.

  • The Disciple of Naralex only starts the escort once the four Fang leaders (Anacondra, Cobrahn, Pythas, Serpentis) are dead.
  • Interrupt Druid’s Slumber on every Fang leader, or the group gets slept and dies.
  • Deviate Hides and Smart Drinks drop slowly. They often need two runs.
  • Kresh, the giant turtle, and Skum, the thunder lizard, are optional but drop good shields and weapons.

The Deadmines: WoW Forever dungeon quests (levels 17 to 26)

The Deadmines is a mine and hidden shipyard under Moonbrook in Westfall, home of the Defias Brotherhood and Edwin VanCleef. Most quests are Alliance, and they start at Sentinel Hill and in Stormwind City.

QuestQuest giver
The Defias BrotherhoodGryan Stoutmantle, Sentinel Hill
Red Silk BandanasScout Riell, Sentinel Hill (after The Defias Brotherhood chain)
Destruction in DeadminesAlba Fairmoon, Sentinel Hill (after Testing the Wells)
Collecting MemoriesWilder Thistlenettle, Dwarven District, Stormwind
Oh Brother…Wilder Thistlenettle, Dwarven District, Stormwind
Underground AssaultShoni the Shilent, Dwarven District, Stormwind
The Unsent LetterLoot An Unsent Letter from Edwin VanCleef
WoW Forever Deadmines dungeon quests (Alliance)

The entrance is inside the mine at Moonbrook. Head into the town in south Westfall, find the building with the mine shaft, and follow the tunnel down. Horde players can run it too, but they have no quests there.

Deadmines bosses in order

Rhahk’zor, Miner Johnson (rare), Sneed’s Shredder and Sneed, Gilnid, Mr. Smite, Cookie, Captain Greenskin and Edwin VanCleef.

  • Kill VanCleef’s first two Blackguards fast. If you stun him as he drops below half health, he does not call the second pair.
  • Mr. Smite stuns the group at 66% and 33% health and swaps weapons. Back off while he changes.
  • The Unsent Letter from VanCleef starts a chain that leads into the Stormwind story of Bazil Thredd and the Stockade.

Best WoW Forever dungeon quests route by level

LevelHordeAlliance
13 to 16Ragefire ChasmHall of Thanes
15 to 20Ruins of LordaeronRuins of Lordaeron (Alliance quests)
17 to 24Wailing CavernsThe Deadmines
24 to 29Excavation Site: WetlandsExcavation Site: Wetlands
28 to 33City of DalaranCity of Dalaran
WoW Forever dungeon quests route

Which WoW Forever dungeon quests give the best rewards?

Not all WoW Forever dungeon quests are equal. These give the strongest rewards for their level:

  • Ruins of Lordaeron: Monstrous Cleaver (19.7 DPS two-hander) from Unending Torment or Abominable Creatures.
  • Hall of Thanes: Calibrated Blunderbuss, Ironforge Greathammer or Deepblaze from Old Ironforge Incursion.
  • Wailing Caverns: Leaders of the Fang and Serpentbloom give strong Horde rewards for the level.
  • The Deadmines: The Defias Brotherhood chain gives a choice of Westfall gear at the end.

Tips for WoW Forever dungeon quests

  • Pick up all WoW Forever dungeon quests for a dungeon before you go in, so you only need one run.
  • Your first run of each dungeon gives the most quest experience.
  • Horde: start Hidden Enemies with Thrall early, because it is a long chain.
  • Alliance: finish the Westfall chain at Sentinel Hill before The Deadmines so you have The Defias Brotherhood final step.
  • Share quests in your group. Many dungeon quests can be shared once you have them.
  • Bring a healer who can cure poison for Wailing Caverns and Ragefire Chasm.

More WoW Forever guides

Patch notes and news are on the official World of Warcraft site.

FAQ

Which WoW Forever dungeon should I do first?

Ragefire Chasm (Horde) or the Hall of Thanes (Alliance) at level 13, then the Ruins of Lordaeron at 15.

How many new dungeons are in WoW Forever?

Nine, from the Hall of Thanes at level 13 to Shaper’s Terrace at level 58 to 60.

Where do I start Hidden Enemies?

With Thrall in Orgrimmar. It is a five-part chain that leads into Ragefire Chasm.

Do WoW Forever dungeon quests give more XP?

Yes. Quest experience for your first run of a dungeon was raised, though the October beta cut that bonus in half before launch.

Where do the Deadmines quests start?

Mostly at Sentinel Hill in Westfall and in the Dwarven District of Stormwind.

More Games You May Like

Leave a Reply

Your email address will not be published. Required fields are marked *